— Darkvision Thanks to her elf blood, Adalia has superior vision in dark and dim conditions. She can see in dim light within 60 feet of her as if it were bright light, and in darkness as if it were dim light. She can’t discern color in darkness, only shades of gray.
— Fey Ancestry Adalia has advantage on saving throws against being charmed, and magic can’t put her to sleep.
— Sorcery Points Adalia has 14 sorcery points, and she gains two additional points every time she levels up, to a maximum of 40 at level 20. She regains all spent sorcery points when she finishes a long rest.
— Flexible Casting Adalia can use sorcery points to gain additional spell slots, or sacrifice spell slots to gain additional sorcery points. She can transform unexpended sorcery points into spell slots, but the created spell slots vanish at the end of a long rest. A first level spell slot costs two points, a second three, a third five, a fourth six, and a fifth seven. She can expend one spell slot and gain a number of sorcery points equal to the slot's level.
— Empowered Spell When Adalia casts a damaging spell, she can spend a sorcery point to try to make the spell more effective.
— Twinned Spell When Adalia casts a spell that targets only one creature and doesn’t have a range of self, she can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell.